June 4, 2022
A weather dashboard with a focus on astrophotography and stargazing conditions
January 24, 2021
In this post I show some optimization techniques for the marching cubes algorithm in Unity, and sample implementations of them.
January 16, 2021
What is a Struct-As-Array, how and when should you use one, and what benefits it might bring to your project
January 10, 2021
How to install the Unity UI Builder, explaining a little about how the UI Builder window works, and how you can show the UI in your game.